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Shadow Redux

I was part of a team of two artists and four programmers in this project. This project is a stealth game created in Unreal Engine. The character uses his superpower "teleporting through his shadow" to win the game.

I created the user interface(UI), some of the environment objects, the main character and the enemy and texturing them.

I further rigged and skinned the character and enemy.

I designed the audio and the background music. 

I used Photoshop, 3Ds Max, Unreal Engine, Substance Painter and 3D Coat and Logitec Pro X for the sound design. Please Click HERE to see the gameplay.

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